﻿
using System;
using System.Collections;
using System.Collections.Generic;
using UGUIFW;
using UnityEngine;

public class StartProject : MonoBehaviour
{

    void Start()
    {
        //加载登陆窗体
        UIManager.GetInstance().ShowUI(EUIName.Login_UI,true);
    }

    private void Test(EventArgs eventArgs)
    {
        if (eventArgs.type == SysDefine.EVENT_TEST)
        {
            Debug.Log("test");
        }
    }
}
